Oh, hey there! I'm David. I’m an artist, art director, and instructor. For more than 20 years I've been building game worlds: the eerie corridors of F.E.A.R., the crazy charm of Gotham City Impostors and the stark beauty of Betrayer. I've been lucky to work alongside great teams at Monolith and ArenaNet, and to co-found Blackpowder Games with a handful of longtime collaborators from Monolith.
From 2016 to 2025, I brought that same eye into the classroom, teaching figure drawing and visual development and conceptual illustration at DigiPen.
These days I split my time between consulting for indie studios, teaching figure drawing, and drawing/painting for myself. I'm also keeping an eye on whether that AI-apocalypse bunker is starting to look necessary.